SPECIAL – Inside the Minds of Pistol Whip’s Designers

Today is a very special INTERVIEW episode. We talk with two designers from Cloudhead Games, makers of Pistol Whip:

  • Antony Stevens (Writer / Designer)

  • Daniel Taylor (Lead Level Designer)

What is it like to be a designer for a best-selling VR game? What’s the process behind designing a Pistol Whip level? We get into the nitty gritty details of VR game development with our guests.

Pistol Whip

Cloudhead Discord

Timestamps

1:00 – Antony and Daniel’s Journey to Cloudhead

9:17 – Cloudhead on the Cutting Edge

17:18 – The Origin of Pistol Whip

31:00 – Changing plans for Pistol Whip after launch

40:07 – What it’s like inside the development of Pistol Whip

1:15:45 – The Future of Cloudhead

Music:

Inspired by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/3918-inspired

License: http://creativecommons.org/licenses/by/4.0/